Poly Strike Axperia Studio

Questions

Frequently asked questions

The questions that come up most often. This page is updated as feedback arrives on the Discord — if yours is not here, it probably will be next time.

Release and platforms

When does Poly Strike come out?
No date has been announced. The game is in development, and the Steam wishlist will be the most reliable way to hear about launch day.
Which platforms?
PC, multiplayer. No other platform has been announced at this stage.
How much will the game cost?
The price has not been announced.
Is the game single-player or multiplayer?
Multiplayer, from 1v1 to 5v5 for the first format, and 11v11 for the full format planned after release. See the game modes.

Comparisons

Is it a game like Rocket League?
No. Rocket League is played in cars; here you control humanoid robots, limb by limb, with one mouse command per leg. What they share is physics deciding everything, not the way you play.
How does it compare to Rematch?
Rematch keeps conventional sports controls. Poly Strike splits body and limbs: you steer the torso with WASD and each leg separately, without being able to fire both at once. It is closer to piloting a machine than to a traditional football game.
Is this the same game as POLYSTRIKE, the shooter?
No. Two other games carry a similar name and both are shooters: POLYSTRIKE, a 5v5 tactical shooter, and Poly Strike: Gun Shooting Game, a mobile FPS. Poly Strike by Axperia Studio is a football game.

Playing

Why can you not move both legs at once?
That constraint is what creates the game. Alternating the rhythm of the legs is what makes running and dribbling technical, instead of an animation launched by a single press. Detail in the mechanics.
Are there fouls and cards?
No. No whistle, no free kicks, no cards. Tackling is allowed and is used to destabilise the opponent’s joints. Robots never fall. See the rules.
Is the goalkeeper played like the others?
No, its controls are different. It is the only character with articulated arms: charged jump, full splits, fist and open-hand modes, and magnetic gloves that hold the ball for ten seconds with a thirty-second recharge. See the goalkeeper.